I have 2 problems, one is when I’m trying to run my game server for Shakes & Fidget the game doesn’t load and the progress bar is just loading. The other problem is when I press on the chat button in the upper right It displays a 403 Forbidden error message and I don’t know what to do to solve it. I confirmed the files working by running the server on localhost but with changed database data for localhost.
I found an error in the browser console about failing to download a file and to check if it is actually on the server. I checked whether it is there and I found out that despite copying and pasting all of the files into the server they’re not there, I pasted them in again but just after completing the transfer they are deleted again for no apparent reason. Does anybody know why does it happen?
When I upload the files to the server they just don’t appear in the folder I upload them into and this is the error message I’m receiving when the game is trying to fetch them:
shakesandfidget.loader.js:1 Unable to load file https://pierdolnik.wuaze.com/res/sfgame3/Build/038158da4990ed35f7140519c7b6ea28.js.gz! Check that the file exists on the remote server. (also check browser Console and Devtools Network tab to debug)
Ok thank you I see the error, the files are 74MB and 20MB each and that’s the problem, if I compress their size, upload them and decompress their size after is it still a problem?
Yes. The file size limit applies to individual files. If you can compress the 74MB file into 10MB file, then it is technically possible.
If you can make an archive from those files and can keep it below the file size limit, then you can technically upload it to the server. The bad news is that you cannot decompress the archive afterwards…
You’re not trying to run the server itself on your InfinityFree hosting account, are you? If so that’s likely why the game isn’t working.
Also, using the service to run a game server is against the TOS anyway. The closest thing you can do is embed client-side browser games into your site.
I can download the file which suggests that it already exists in the server. I do not know much about Unity but you should remove the .gz extension in the filename.
As far as I can tell, it would be. Shakes & Fidget isn’t a browser based game, but an MMO you have to download the client for. The “Script Usage Terms” part of the TOS says “Scripts on the site must be designed to produce web-based content, and not to use the server as an application server.” I’ve never actually played this specific game however, so I may be incorrect.
Oh I see. Sorry for the mistake. You are actually correct. I misunderstood the word “game server” and I didn’t know that “Shakes and Fidget” was an actual game which possess its own client in the Steam.