# Error 508 for assets

**URL:** <https://forum.infinityfree.com/t/error-508-for-assets/60442>\
**Category:** Hosting Support\
**Created:** [April 14, 2022, 12:08pm UTC](https://forum.infinityfree.com/t/error-508-for-assets/60442 "2022-04-14T12:08:37Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Oxy](https://forum.infinityfree.com/user_avatar/forum.infinityfree.com/oxy/32/37989_2.png) [@Oxy](https://forum.infinityfree.com/u/Oxy)\
**Post date:** [April 14, 2022, 12:35pm UTC](https://forum.infinityfree.com/t/error-508-for-assets/60442/2 "2022-04-14T12:35:19Z")

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Hi and welcome to the forum

It happens to me on my website (on one game) and I think the reason is if a script/page  
request the same files multiple times in a short time  
then the server refuses to serve and throws out error 508 (exceeding the resources)

Unfortunately, such an error is difficult to easily resolve and you have to redesign your code

 ![image](https://forum-cdn.infinityfree.net/original/3X/0/d/0dfe50ebbfff75bd7f569383ba2938eccd9e92a9.png)

I didn’t manage to fix it - because the game has **a loader** and has to load all the files before it starts  
and meanwhile, the game looks for a few more **identical files** for some other things,  
let’s say the same mp3 file for different sounds **events** in the game  
and the server sees this as requesting the same file (in a short time) and refuses  
all other files calls once when that “limit” is exceeded.

**refresh** helps because the browser then keeps the files in the cache  
and demands only the missing ones, so with a few refreshes (which of course is not ideal) that error disappears.

**That’s my version** of why this is happening and it doesn’t have to be an official statement !  
I would like ifastnet to explain this to us (better than me).

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_[View the full topic](https://forum.infinityfree.com/t/error-508-for-assets/60442)._
